Part 1 - Introduction

Part 2 - The Story of "The Seeker: The Dark is Rising" with screenwriter John Hodge

Part 3 - Interview with Director David Cunningham

Part 4 - Interviews with the Cast:
Ian McShane
Alexander Ludwig
Christopher Eccleston

Visit the official site at
SeekTheSigns.com

"The Seeker" opens in theaters October 5, 2007.

 

 

 

Part III: An Interview with Director David Cunningham

By Kara Warner

David Cunningham might not be the first name that comes to mind in directing a fantasy film – after all, his last project was the six-hour mini-series, “The Path to 9/11.” Cunningham’s other credits include independent features and a slew of documentaries. It wasn’t until after the critical and international success of his first and second low-budget features, “Beyond Paradise” and “To End all Wars,” the latter starring Kiefer Sutherland and Robert Carlyle, that Hollywood came calling.

Here, he talks about making the move from no-budget documentaries to studio projects, his desire to stay away from CGI and keep things practical, and the challenge of adapting Cooper’s work into something modern and relatable.

Q: Is it a challenge adapting a book that's a lot of internal stuff and not a lot of action?

DAVID CUNNINGHAM: That has been a challenge and Susan Cooper's world is incredibly rich and really the mythology is the plot in her book. Our goal has been to try and make this story more accessible to today's audience and introduce a new generation to her work. What that means is that someone like John Hodge building on that incredible world and creating moments and some interpretations of her book in order for us to be able to run with it. From my standpoint, in terms of being a director, is to take all of that rich mythology and all of the rich ambiance and try to do something in a way that translates to film. What my attempt has been is trying to do it in a more modern way so that the film style is much more today versus maybe more classical, in terms of how many fantasy films are shot. So we're really trying to make this ride feel not like a fantasy film. We want it to be very today and it's happening to someone you know and recognize and understand. Even in our casting with the boy and everything else has had that intention in mind, versus the more dour kid who's kind of dejected and strange things happen to him.

Q: You mean Harry Potter?

DAVID CUNNINGHAM: I didn't say that [Laughs].

Q: Can you talk about the casting a little bit more and what you were going for?

DAVID CUNNINGHAM: Well, with The Walker in particular, from the books The Walker was a young man who would've aged and you went back in time and so on, and so that was a matter of what our emphasis was going to be – the tragedy of a young man or the history of an old man? We chose to focus on the previous and really make it about this guy who had this love for this girl and was completely screwed over and had to give his soul up for it. So when he comes back, which is what we're shooting right now, he's back to himself as a young man to try and get into his head and his experience. Again, it's trying to reach out to the audience that we're going after, which is today's younger audience.

Q: Can you talk about the changing the characters to being American?

DAVID CUNNINGHAM: Yeah, that was an adaptation that happened before I came along, but what's been good about it is that it adds a whole other layer. The whole concept of culture clash, even though the English and the Americans are cousins, there is still a different culture there. So that allows us to play with that and having these Americans living in an English village. So from my perspective it gives it another layer. I know from many readers’ perspectives, especially the English readers, that's probably a bit of a bummer, but it's just one of those things where we're in a no win situation in terms of the loyal readers. We're doing the best we can to capture the spirit of the book and at the same time translate it for today's audience. That is our goal.

Q: The challenge of a fantasy film like this coming after all the others is to not retread the same ground, while appealing to an audience who likes these movies. How do you do that?

DAVID CUNNINGHAM: Exactly. Well, that's what we're working on. I come out of grittier subject matters, documentaries and independent films, and one of the things I like to think that I'm bringing to this is the realism. It's a fantasy and realism movie with an emphasis on realism and I think the prism and the language, the style of this is unlike the other movies. We're hoping that this will be very fresh and unique. For example, instead of heavy CGI, computer generated imagery, we're doing a lot of things for real. I brought in a thousand snakes from the Czech Republic and dumped them all over our actors. I used real water to wipe out the mansion. We used real rooks, trained rooks to fly at these kids. We built this stuff. You've seen the sets. The scale of them is there and we're not relying on computer generated stuff to enhance them. They are what you see. Vikings. I brought in real Viking re-enactors that live this way year round.

Q: For real?

DAVID CUNNINGHAM: For real and they brought their Viking ship and we had a Viking war. It was amazing.

Q: Have you found it more difficult to do things practically?

DAVID CUNNINGHAM: Well, I think that I'm leaning in on my own strengths in that as a filmmaker what I've been growing in and getting better at and all of those things, is the real stuff. Having traveled quite a bit and experienced quite a bit is that whole thing of how we capture life. Computer generation often, the tail starts wagging the dog sometimes and suddenly it gets very cartoonish and it's all about something else. So when you're filming it is more difficult in many ways, but there is also something that is organic about it and you can make more discoveries and the actors and the sets, everything starts interacting with one another versus it being planned to death and then feeling quite sterile. There are some phenomenal CGI movies out there, but in many ways it's more difficult. However for me, it's more satisfying. A good example is, do you blow up a car and see what happens or do you blow up a car in the computer? When you blow up a car for real, wild stuff happens. The blast goes this way and maybe a camera gets smashed and you get a cool shot and someone has to dive out of the way, and it's like, 'Whoa! I just captured a great moment.' So I'm leaning in on my strengths of being able to try and use the real thing.

Q: Now your background with what you've talked about, is this a stretch? It's not the kind of film that you would even expect John to adapt or Ian [McShane] to act in. Does that stretch down into all those levels?

DAVID CUNNINGHAM: I think so. I think that younger audiences are underestimated. I think there is a sophistication that they are capable of and thrive on. So I think that having John and people like Ian in our cast will add some colors and some dimension and some life that perhaps some other movies have gone a little cardboard, a little two dimensional. I think that kids feel that. It's not just all about a cool shot. There will be a lot of cool shots, but they get what's new and they get what's working, versus fabrication or something that's pastiche. 'Hey, let’s rip off that and rip off that and put it there.' So we're excited. We've got a great cast that is right for the roles. We're not trying to somehow jump-start something that's all marketing based and I think that ultimately the movie will present itself.

Q: It's interesting that this isn't a star vehicle, but there are really interesting choices of actors – good character actors in the roles. What were you looking for in terms of some of the roles?

DAVID CUNNINGHAM: I think that there is always an agenda, hopefully a vision of some kind. Certainly when you're dealing with two studios there's a process where a lot of people have to sign off on. We were trying to serve this movie the best that we could and the characters in such a way that we felt was the right vision for this. That's what drove our casting selection and then you're dealing with logistical issues too and who's available and who's not and all of that.

Q: Can you talk about hitting your release date, especially in the face of not using CGI and doing things practically?

DAVID CUNNINGHAM: Well, we do have some CGI in this in all fairness, but I have three editors in Los Angeles and I have one here on the set working with me. We're cutting around the corner. We've already shot over a million feet of film to date and on the last project that we did we had eight editors working around the clock. So I've had to go through this before and it's a matter of working quickly. I'll show you some footage, if you like, and show you what we're doing. You'll get a sense of the scope of it.

Q: What thoughts have you had, if any, of the other books and this whole franchise?

DAVID CUNNINGHAM: Only just the larger scope of it all. You obviously want to focus your efforts on making the first one great and hopefully the world embraces it and so we have put a ton of time into it. Of course there are high hopes and expectations and some thought to that, but right now it's about focusing on making this great and not getting ahead of ourselves.

Q: Speaking of the other books, you've made some changes to make it a little more modern and more cinematic. John said that some of the Arthurian stuff has been taken out. That is more important later on in the series. Was that a specific decision that you were involved in?

DAVID CUNNINGHAM: Most of that happened before I was involved, frankly. The one thing that is a benefit of that is that it does separate us from a lot of the other fantasy films and ground this in people that's maybe a quirky aunt that you know, or a person across the street and they happen to be this, or happen to be that. That works for me, but much of that had been decided before I got involved.

Q: Can you talk about the way you're shooting this? The production designer showed us a few sets.

DAVID CUNNINGHAM: Well, we're really trying to have the visuals carry the story and not necessarily dialogue. We're trying to make the world in which Susan Cooper originally created, which is so much about atmosphere and so much about mood – really the tone was the plot. So we're trying to take as much inspiration as we can from that and shoot it with that in mind. This is all about the elements, the six signs. I'm trying to incorporate that as well into the language of the film. You'll see a lot of stuff that's filmed through water and through fire and bringing all of those elements in. So that's one specific example. I've worked with this DP before and we like to get in there and try stuff. Sometimes you're limited with a set and you only have this much to be able to work with and you find yourself jammed up in a corner. The other thing is that we shoot with a lot of cameras from a practical standpoint. So I'm shooting with three and four, five, six cameras at a time and that allows us to be able to get this movie made faster, but also requires more set from a practical level.

Q: What was the impetus for you to doing one of these kinds of movies? How did you come on to do this?

DAVID CUNNINGHAM: Initially it was brought to me by the producer Marc Platt. We did “The Path to 9/11” together and for me it was the challenge. It was something completely different and I like to keep people guessing. My own tastes and feelings and thoughts about certain things change from year to year and in terms of what's important to me now. When this was presented I thought, “Wow, this could be interesting.” I'm also the father of three kids. A lot of the stuff that I've done they can't watch, frankly, and I thought that this would be a great challenge to flex some new muscles and hopefully use my strengths to interpret this story in a different kind of way.

Q: Had you read the books before doing this?

DAVID CUNNINGHAM: I had not. This was my introduction to them.

Q: What were some of the biggest obstacles you faced right from the start?

DAVID CUNNINGHAM: Well, one was that I literally got a phone call from Marc Platt – I live in Hawaii and I was surfing when I got a phone call. I was sitting there dripping wet and he goes, “Romania in two days.” I was like, “Okay, here we go.” So I was on the plane. We came here first and the first question was whether or not Romania could handle this size of a film. Knowing that was going to be a massive factor - what are the benefits of coming to a place like Romania and what are you going to get out of it? Our sets are going to be bigger. We're going to get a lot more production value. The downside is that we're going to stretch the infrastructure of this country beyond anything that they've done before.

Q: And how did you come to direct this?

DAVID CUNNINGHAM: They had gotten to a place with the script that the studios wanted to go with it and that's when I got the phone call. They said that they liked this and since I then got onboard we've done two or three more drafts and I worked with John and so on, but they got it to a place where they felt like they had a movie here. So they gave me a call and said that they wanted to get this done in an interesting way and wanted to make the schedule. They said that they weren't afraid of Romania and so on. They wanted to make this kind of movie with this sized budget in this amount of time, and all I had to do was say yes. So I was on the plane over and then it was just go, go, go. We had a three month prep for a movie that really needed six to eight months. I have three or four months to shoot a movie that really needed seven or eight months. I've got a few months to edit a movie that really needs five or six months. So that's my challenge as a filmmaker.

Q: Plus you have a release date too.

DAVID CUNNINGHAM: You're given a release date and you're told, “This is your window. This is your sweet spot. You've got to hit this.” It's a competitive marketplace right now and so you know you have that window and so you go for it. Right now we're that slot after summer, but before Thanksgiving and Christmas. There is a bit of a lull there and we feel that we can do well there.

Q: Is that also a reason why there is less CGI, because that takes more time?

DAVID CUNNINGHAM: That is one of the benefits of doing less of it. Perhaps a different filmmaker would've put more emphasis on that.

Q: How is it knowing that you're also going to be destroying the sets that they built, especially if you don't have more than one of those sets?

DAVID CUNNINGHAM: Yeah that's a little scary, but at the same time I love blowing stuff up. It's a real thrill doing that.

Q: Have you met with the author?

DAVID CUNNINGHAM: Susan? Yeah, we've been in touch and in fact she was going to come out, but I think that she had some plans change. So we have been talking and she goes way back with our producer Marc Platt, they've been friends for a while.

Q: What does she think about the changes?

DAVID CUNNINGHAM: I think that she's – I don't want to speak on her behalf, but I think that she has mixed feelings. She's thrilled that it's being introduced to a new audience, but of course she would love it to be truer to the book and in many ways we would, but at the same time we needed to translate it. So she understands the difference between books and screenplays and then her words that there is violence done to the book to already get to that point. So she's been supporting us and it's got to be a tough position to be an author and say, “Okay, let's make the movie version.”

Continued in Part 4: Interviews with the cast of "The Seeker" (coming soon)

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